Weave through enemies and collect their bones to increase your strength and unlock new abilities. To win, restore the world to its natural alpine beauty before they devour you.

Unfortunately I didn't pay enough attention to the instructions, so my game is focused around colour rather than the intended limitation. I hope people will still enjoy playing it. 

All art is placeholder art, but the game is relatively systems-complete. If you win (by painting 80% of the tiles) your map size will increase (and this will persist across sessions). If you're a pixel artist and would be interested in being involved as I add more to the game, send me a message! 

Also, as I didn't have chance to add explanations for the abilities:

1. Increasing the flower level spawns more flowers, adds penetration and range.

2. The spiral plant is a thorn attack. It does a large aoe attack behind your horizontal movement. Upgrading it increases damage.

3. The mortar and pestle reduces cooldowns. 

Download

Download
the_last_druid.rar 10 MB
Download
the_last_druid_linux_x86_64.rar 11 MB

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