The Last Druid
Weave through enemies and collect their bones to increase your strength and unlock new abilities. To win, restore the world to its natural alpine beauty before they devour you.
Unfortunately I didn't pay enough attention to the instructions, so my game is focused around colour rather than the intended limitation. I hope people will still enjoy playing it.
All art is placeholder art, but the game is relatively systems-complete. If you win (by painting 80% of the tiles) your map size will increase (and this will persist across sessions). If you're a pixel artist and would be interested in being involved as I add more to the game, send me a message!
Also, as I didn't have chance to add explanations for the abilities:
1. Increasing the flower level spawns more flowers, adds penetration and range.
2. The spiral plant is a thorn attack. It does a large aoe attack behind your horizontal movement. Upgrading it increases damage.
3. The mortar and pestle reduces cooldowns.
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Author | frithknight |
Genre | Role Playing |
Tags | 2D, Cute, Pixel Art, Relaxing |
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